Sets the variable to true when all answers are correct, false otherwise. Variable type in Storyline: True/False.
Sets the variable to correct answers × points per answer. Variable type in Storyline: Number.
window.parent.GetPlayer().SetVar(name, value).true if every answer is correct, false otherwise.correctCount × pointsPerAnswer as a number.try/catch — logs a console warning when outside Storyline.True/False, Default: False.Number, Default: 0.quizResult == True.GetPlayer() only works inside a Storyline published preview or on a web server. Opening the HTML file directly from your desktop will not trigger the variable.Click "↻ Refresh preview" after making changes.